So if the 9th Age team does not update the giant Supplement in time. Giants to be modified as per the rules pack (game 3 only). And here is a summary of Rules updates:
Imperial Giant.
Change Giant Repeater to be 4d6 Shots.S5, AP3, does NOT have artillery rule
Big Fan of Sunna, Change Fanatical to Dying Blow ,-1 to wound Melee,
Giant Dwarf
Change Sturdy to Devasting Charge( +1 S, +1 AP_
for Giant Seeker, delete "The bigger they are.." and unbreakable, add Dying blow, Zeal, Weapon Master (paired weapon, Club), Unstable, and stubborn
Verminous Giant
Change Eagle Standard to Cohort Coordination (Ignore RNF model Loss)
Big sneaker, modify multi wound to be height 3-5
Saurian Giant
Salamander weapon is: Breath Attack (Str 4, AP 0), is not one use only.
Imperial Giant.
Change Giant Repeater to be 4d6 Shots.S5, AP3, does NOT have artillery rule
Big Fan of Sunna, Change Fanatical to Dying Blow ,-1 to wound Melee,
Giant Dwarf
Change Sturdy to Devasting Charge( +1 S, +1 AP_
for Giant Seeker, delete "The bigger they are.." and unbreakable, add Dying blow, Zeal, Weapon Master (paired weapon, Club), Unstable, and stubborn
Verminous Giant
Change Eagle Standard to Cohort Coordination (Ignore RNF model Loss)
Big sneaker, modify multi wound to be height 3-5
Saurian Giant
Salamander weapon is: Breath Attack (Str 4, AP 0), is not one use only.
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